Leshy: Difference between revisions
From Sybillian's Clocktower
No edit summary |
No edit summary |
||
| (4 intermediate revisions by the same user not shown) | |||
| Line 2: | Line 2: | ||
<div id="mw-content-text" class="mw-body-content mw-content-ltr" lang="en" dir="ltr"><div class="mw-parser-output"><div class="row"> | <div id="mw-content-text" class="mw-body-content mw-content-ltr" lang="en" dir="ltr"><div class="mw-parser-output"><div class="row"> | ||
<div class="small-12 large-3 large-push-9 columns" style="margin: 0 auto; text-align: center"> | <div class="small-12 large-3 large-push-9 columns" style="margin: 0 auto; text-align: center"> | ||
{{CharacterDetails|Leshy|Minion|Sybillian| | {{CharacterDetails|Leshy|Minion|Sybillian|https://game-icons.net/|2/09/2026|True empathy is a symptom of old bones. It is wasted on mortals and their short lives.|[[File:BizarreTwilight.png|link=https://sybillian.wiki/index.php/Bizarre_Twilight]]}} | ||
</div> | </div> | ||
| Line 10: | Line 10: | ||
<h2><span class="mw-headline" id="Summary">Summary</span></h2> | <h2><span class="mw-headline" id="Summary">Summary</span></h2> | ||
<p>"You have the ability of the good player you most recently nominated, and they are poisoned. You know what it is." | <p>"You have the ability of the good player you most recently nominated, and they are poisoned. You know what it is." | ||
</p><p> | </p><p>Leshy assumes the identity of another character in the town, taking their strength as its own. | ||
</p> | </p> | ||
<ul><li> | <ul><li>Each night, Leshy learns the character of the player they nominated.</li><li>At that character's point in the night order (if any), wake Leshy to use the ability they acquired.</li><li>Leshy and the character they nominated can wake in either order.</li></ul> | ||
<li> | |||
</div> | </div> | ||
<div class="small-12 large-6 columns" style="padding-right: 0;"> | <div class="small-12 large-6 columns" style="padding-right: 0;"> | ||
<h2><span class="mw-headline" id="How_to_Run">How to Run</span></h2> | <h2><span class="mw-headline" id="How_to_Run">How to Run</span></h2> | ||
As soon as Leshy nominates a player, mark the player they nominated with the '''POISONED''' token. That night, wake Leshy and show them the character token belonging to the player they nominated. | |||
From then on, until the moment Leshy nominates a different player, act as though Leshy were that character; wake them, prompt them to make choices, and anything else that you would do if they were actually that character. | |||
</div> | </div> | ||
</div> | </div> | ||
| Line 41: | Line 33: | ||
<div class="small-12 large-12 columns" style="padding-right: 0;"> | <div class="small-12 large-12 columns" style="padding-right: 0;"> | ||
<h2><span id="Tips_.26_Tricks"></span><span class="mw-headline" id="Tips_&_Tricks">Tips & Tricks</span></h2> | <h2><span id="Tips_.26_Tricks"></span><span class="mw-headline" id="Tips_&_Tricks">Tips & Tricks</span></h2> | ||
<ul><li> | <ul><li>---</li></ul></div> | ||
</div> | </div> | ||
<div class="row"> | <div class="row"> | ||
<div class="small-12 large-12 columns" style="padding-right: 0;"> | <div class="small-12 large-12 columns" style="padding-right: 0;"> | ||
<h2><span class="mw-headline" id="Bluffing_as_the_Washerwoman">Fighting the Werewolf</span></h2> | <h2><span class="mw-headline" id="Bluffing_as_the_Washerwoman">Fighting the Werewolf</span></h2> | ||
<ul><li> | <ul><li>Keep track of who's nominating who! If someone nominates a player you know to have a powerful character, then suddenly stops nominating, the nominator might be Leshy!</li></ul></div> | ||
</div> | </div> | ||
</div></div> | </div></div> | ||
| Line 74: | Line 66: | ||
<!-- Saved in parser cache with key wiki:pcache:idhash:32-0!canonical and timestamp 20260831145000 and revision id 2630. | <!-- Saved in parser cache with key wiki:pcache:idhash:32-0!canonical and timestamp 20260831145000 and revision id 2630. | ||
--> | --> | ||
</div> | |||
Latest revision as of 18:18, 1 September 2026

Information
| Type | Minion |
| Design | Sybillian |
| Artist | https://game-icons.net/ |
| Updated | 2/09/2026 |
"True empathy is a symptom of old bones. It is wasted on mortals and their short lives."
Summary
"You have the ability of the good player you most recently nominated, and they are poisoned. You know what it is."
Leshy assumes the identity of another character in the town, taking their strength as its own.
- Each night, Leshy learns the character of the player they nominated.
- At that character's point in the night order (if any), wake Leshy to use the ability they acquired.
- Leshy and the character they nominated can wake in either order.
How to Run
As soon as Leshy nominates a player, mark the player they nominated with the POISONED token. That night, wake Leshy and show them the character token belonging to the player they nominated.
From then on, until the moment Leshy nominates a different player, act as though Leshy were that character; wake them, prompt them to make choices, and anything else that you would do if they were actually that character.
Examples
---
Tips & Tricks
- ---
Fighting the Werewolf
- Keep track of who's nominating who! If someone nominates a player you know to have a powerful character, then suddenly stops nominating, the nominator might be Leshy!

